Files
handlebars.js/lib/handlebars/compiler/compiler.js
T
Yehuda Katz 5f664dd78b Make the Handlebars environment into an object
The idea is that the environment wraps up the mutable stuff in
Handlebars (like the helpers) and that you could theoretically create a
new one at any time and pass it in to Handlebars.template.

Every test makes a new environment and uses it in template compilation.
2013-07-26 16:50:37 +00:00

461 lines
12 KiB
JavaScript

import { Exception } from "../utils";
import { template } from "../runtime";
import { parse } from "./base";
import { JavaScriptCompiler } from "./javascript-compiler";
import AST from "./ast";
/*jshint eqnull:true*/
export function Compiler() {};
// the foundHelper register will disambiguate helper lookup from finding a
// function in a context. This is necessary for mustache compatibility, which
// requires that context functions in blocks are evaluated by blockHelperMissing,
// and then proceed as if the resulting value was provided to blockHelperMissing.
Compiler.prototype = {
compiler: Compiler,
disassemble: function() {
var opcodes = this.opcodes, opcode, out = [], params, param;
for (var i=0, l=opcodes.length; i<l; i++) {
opcode = opcodes[i];
if (opcode.opcode === 'DECLARE') {
out.push("DECLARE " + opcode.name + "=" + opcode.value);
} else {
params = [];
for (var j=0; j<opcode.args.length; j++) {
param = opcode.args[j];
if (typeof param === "string") {
param = "\"" + param.replace("\n", "\\n") + "\"";
}
params.push(param);
}
out.push(opcode.opcode + " " + params.join(" "));
}
}
return out.join("\n");
},
equals: function(other) {
var len = this.opcodes.length;
if (other.opcodes.length !== len) {
return false;
}
for (var i = 0; i < len; i++) {
var opcode = this.opcodes[i],
otherOpcode = other.opcodes[i];
if (opcode.opcode !== otherOpcode.opcode || opcode.args.length !== otherOpcode.args.length) {
return false;
}
for (var j = 0; j < opcode.args.length; j++) {
if (opcode.args[j] !== otherOpcode.args[j]) {
return false;
}
}
}
len = this.children.length;
if (other.children.length !== len) {
return false;
}
for (i = 0; i < len; i++) {
if (!this.children[i].equals(other.children[i])) {
return false;
}
}
return true;
},
guid: 0,
compile: function(program, options) {
this.children = [];
this.depths = {list: []};
this.options = options;
// These changes will propagate to the other compiler components
var knownHelpers = this.options.knownHelpers;
this.options.knownHelpers = {
'helperMissing': true,
'blockHelperMissing': true,
'each': true,
'if': true,
'unless': true,
'with': true,
'log': true
};
if (knownHelpers) {
for (var name in knownHelpers) {
this.options.knownHelpers[name] = knownHelpers[name];
}
}
return this.program(program);
},
accept: function(node) {
return this[node.type](node);
},
program: function(program) {
var statements = program.statements, statement;
this.opcodes = [];
for(var i=0, l=statements.length; i<l; i++) {
statement = statements[i];
this[statement.type](statement);
}
this.isSimple = l === 1;
this.depths.list = this.depths.list.sort(function(a, b) {
return a - b;
});
return this;
},
compileProgram: function(program) {
var result = new this.compiler().compile(program, this.options);
var guid = this.guid++, depth;
this.usePartial = this.usePartial || result.usePartial;
this.children[guid] = result;
for(var i=0, l=result.depths.list.length; i<l; i++) {
depth = result.depths.list[i];
if(depth < 2) { continue; }
else { this.addDepth(depth - 1); }
}
return guid;
},
block: function(block) {
var mustache = block.mustache,
program = block.program,
inverse = block.inverse;
if (program) {
program = this.compileProgram(program);
}
if (inverse) {
inverse = this.compileProgram(inverse);
}
var type = this.classifyMustache(mustache);
if (type === "helper") {
this.helperMustache(mustache, program, inverse);
} else if (type === "simple") {
this.simpleMustache(mustache);
// now that the simple mustache is resolved, we need to
// evaluate it by executing `blockHelperMissing`
this.opcode('pushProgram', program);
this.opcode('pushProgram', inverse);
this.opcode('emptyHash');
this.opcode('blockValue');
} else {
this.ambiguousMustache(mustache, program, inverse);
// now that the simple mustache is resolved, we need to
// evaluate it by executing `blockHelperMissing`
this.opcode('pushProgram', program);
this.opcode('pushProgram', inverse);
this.opcode('emptyHash');
this.opcode('ambiguousBlockValue');
}
this.opcode('append');
},
hash: function(hash) {
var pairs = hash.pairs, pair, val;
this.opcode('pushHash');
for(var i=0, l=pairs.length; i<l; i++) {
pair = pairs[i];
val = pair[1];
if (this.options.stringParams) {
if(val.depth) {
this.addDepth(val.depth);
}
this.opcode('getContext', val.depth || 0);
this.opcode('pushStringParam', val.stringModeValue, val.type);
} else {
this.accept(val);
}
this.opcode('assignToHash', pair[0]);
}
this.opcode('popHash');
},
partial: function(partial) {
var partialName = partial.partialName;
this.usePartial = true;
if(partial.context) {
this.ID(partial.context);
} else {
this.opcode('push', 'depth0');
}
this.opcode('invokePartial', partialName.name);
this.opcode('append');
},
content: function(content) {
this.opcode('appendContent', content.string);
},
mustache: function(mustache) {
var options = this.options;
var type = this.classifyMustache(mustache);
if (type === "simple") {
this.simpleMustache(mustache);
} else if (type === "helper") {
this.helperMustache(mustache);
} else {
this.ambiguousMustache(mustache);
}
if(mustache.escaped && !options.noEscape) {
this.opcode('appendEscaped');
} else {
this.opcode('append');
}
},
ambiguousMustache: function(mustache, program, inverse) {
var id = mustache.id,
name = id.parts[0],
isBlock = program != null || inverse != null;
this.opcode('getContext', id.depth);
this.opcode('pushProgram', program);
this.opcode('pushProgram', inverse);
this.opcode('invokeAmbiguous', name, isBlock);
},
simpleMustache: function(mustache) {
var id = mustache.id;
if (id.type === 'DATA') {
this.DATA(id);
} else if (id.parts.length) {
this.ID(id);
} else {
// Simplified ID for `this`
this.addDepth(id.depth);
this.opcode('getContext', id.depth);
this.opcode('pushContext');
}
this.opcode('resolvePossibleLambda');
},
helperMustache: function(mustache, program, inverse) {
var params = this.setupFullMustacheParams(mustache, program, inverse),
name = mustache.id.parts[0];
if (this.options.knownHelpers[name]) {
this.opcode('invokeKnownHelper', params.length, name);
} else if (this.options.knownHelpersOnly) {
throw new Error("You specified knownHelpersOnly, but used the unknown helper " + name);
} else {
this.opcode('invokeHelper', params.length, name);
}
},
ID: function(id) {
this.addDepth(id.depth);
this.opcode('getContext', id.depth);
var name = id.parts[0];
if (!name) {
this.opcode('pushContext');
} else {
this.opcode('lookupOnContext', id.parts[0]);
}
for(var i=1, l=id.parts.length; i<l; i++) {
this.opcode('lookup', id.parts[i]);
}
},
DATA: function(data) {
this.options.data = true;
if (data.id.isScoped || data.id.depth) {
throw new Exception('Scoped data references are not supported: ' + data.original);
}
this.opcode('lookupData');
var parts = data.id.parts;
for(var i=0, l=parts.length; i<l; i++) {
this.opcode('lookup', parts[i]);
}
},
STRING: function(string) {
this.opcode('pushString', string.string);
},
INTEGER: function(integer) {
this.opcode('pushLiteral', integer.integer);
},
BOOLEAN: function(bool) {
this.opcode('pushLiteral', bool.bool);
},
comment: function() {},
// HELPERS
opcode: function(name) {
this.opcodes.push({ opcode: name, args: [].slice.call(arguments, 1) });
},
declare: function(name, value) {
this.opcodes.push({ opcode: 'DECLARE', name: name, value: value });
},
addDepth: function(depth) {
if(isNaN(depth)) { throw new Error("EWOT"); }
if(depth === 0) { return; }
if(!this.depths[depth]) {
this.depths[depth] = true;
this.depths.list.push(depth);
}
},
classifyMustache: function(mustache) {
var isHelper = mustache.isHelper;
var isEligible = mustache.eligibleHelper;
var options = this.options;
// if ambiguous, we can possibly resolve the ambiguity now
if (isEligible && !isHelper) {
var name = mustache.id.parts[0];
if (options.knownHelpers[name]) {
isHelper = true;
} else if (options.knownHelpersOnly) {
isEligible = false;
}
}
if (isHelper) { return "helper"; }
else if (isEligible) { return "ambiguous"; }
else { return "simple"; }
},
pushParams: function(params) {
var i = params.length, param;
while(i--) {
param = params[i];
if(this.options.stringParams) {
if(param.depth) {
this.addDepth(param.depth);
}
this.opcode('getContext', param.depth || 0);
this.opcode('pushStringParam', param.stringModeValue, param.type);
} else {
this[param.type](param);
}
}
},
setupMustacheParams: function(mustache) {
var params = mustache.params;
this.pushParams(params);
if(mustache.hash) {
this.hash(mustache.hash);
} else {
this.opcode('emptyHash');
}
return params;
},
// this will replace setupMustacheParams when we're done
setupFullMustacheParams: function(mustache, program, inverse) {
var params = mustache.params;
this.pushParams(params);
this.opcode('pushProgram', program);
this.opcode('pushProgram', inverse);
if(mustache.hash) {
this.hash(mustache.hash);
} else {
this.opcode('emptyHash');
}
return params;
}
};
export function precompile(input, options) {
if (input == null || (typeof input !== 'string' && input.constructor !== AST.ProgramNode)) {
throw new Exception("You must pass a string or Handlebars AST to Handlebars.precompile. You passed " + input);
}
options = options || {};
if (!('data' in options)) {
options.data = true;
}
var ast = parse(input);
var environment = new Compiler().compile(ast, options);
return new JavaScriptCompiler().compile(environment, options);
};
export function compile(input, options) {
if (input == null || (typeof input !== 'string' && input.constructor !== AST.ProgramNode)) {
throw new Exception("You must pass a string or Handlebars AST to Handlebars.compile. You passed " + input);
}
options = options || {};
if (!('data' in options)) {
options.data = true;
}
var compiled;
function compileInput() {
var ast = parse(input);
var environment = new Compiler().compile(ast, options);
var templateSpec = new JavaScriptCompiler().compile(environment, options, undefined, true);
return template(templateSpec, options.env || Handlebars, compile);
}
// Template is only compiled on first use and cached after that point.
return function(context, options) {
if (!compiled) {
compiled = compileInput();
}
return compiled.call(this, context, options);
};
};