e3d3eda2e1
Converts the tool chain to use babel, eslint, and webpack vs. the previous proprietary solutions. Additionally begins enforcing additional linting concerns as well as updates the code to reflect these rules. Fixes #855 Fixes #993
128 lines
3.5 KiB
JavaScript
128 lines
3.5 KiB
JavaScript
import Exception from '../exception';
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export function SourceLocation(source, locInfo) {
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this.source = source;
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this.start = {
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line: locInfo.first_line,
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column: locInfo.first_column
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};
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this.end = {
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line: locInfo.last_line,
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column: locInfo.last_column
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};
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}
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export function id(token) {
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if (/^\[.*\]$/.test(token)) {
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return token.substr(1, token.length - 2);
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} else {
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return token;
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}
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}
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export function stripFlags(open, close) {
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return {
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open: open.charAt(2) === '~',
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close: close.charAt(close.length - 3) === '~'
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};
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}
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export function stripComment(comment) {
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return comment.replace(/^\{\{~?\!-?-?/, '')
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.replace(/-?-?~?\}\}$/, '');
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}
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export function preparePath(data, parts, locInfo) {
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/*jshint -W040 */
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locInfo = this.locInfo(locInfo);
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var original = data ? '@' : '',
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dig = [],
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depth = 0,
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depthString = '';
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for (var i = 0, l = parts.length; i < l; i++) {
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var part = parts[i].part,
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// If we have [] syntax then we do not treat path references as operators,
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// i.e. foo.[this] resolves to approximately context.foo['this']
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isLiteral = parts[i].original !== part;
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original += (parts[i].separator || '') + part;
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if (!isLiteral && (part === '..' || part === '.' || part === 'this')) {
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if (dig.length > 0) {
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throw new Exception('Invalid path: ' + original, {loc: locInfo});
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} else if (part === '..') {
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depth++;
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depthString += '../';
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}
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} else {
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dig.push(part);
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}
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}
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return new this.PathExpression(data, depth, dig, original, locInfo);
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}
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export function prepareMustache(path, params, hash, open, strip, locInfo) {
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/*jshint -W040 */
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// Must use charAt to support IE pre-10
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var escapeFlag = open.charAt(3) || open.charAt(2),
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escaped = escapeFlag !== '{' && escapeFlag !== '&';
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return new this.MustacheStatement(path, params, hash, escaped, strip, this.locInfo(locInfo));
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}
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export function prepareRawBlock(openRawBlock, content, close, locInfo) {
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/*jshint -W040 */
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if (openRawBlock.path.original !== close) {
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var errorNode = {loc: openRawBlock.path.loc};
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throw new Exception(openRawBlock.path.original + " doesn't match " + close, errorNode);
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}
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locInfo = this.locInfo(locInfo);
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var program = new this.Program([content], null, {}, locInfo);
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return new this.BlockStatement(
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openRawBlock.path, openRawBlock.params, openRawBlock.hash,
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program, undefined,
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{}, {}, {},
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locInfo);
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}
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export function prepareBlock(openBlock, program, inverseAndProgram, close, inverted, locInfo) {
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/*jshint -W040 */
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// When we are chaining inverse calls, we will not have a close path
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if (close && close.path && openBlock.path.original !== close.path.original) {
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var errorNode = {loc: openBlock.path.loc};
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throw new Exception(openBlock.path.original + ' doesn\'t match ' + close.path.original, errorNode);
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}
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program.blockParams = openBlock.blockParams;
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var inverse,
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inverseStrip;
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if (inverseAndProgram) {
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if (inverseAndProgram.chain) {
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inverseAndProgram.program.body[0].closeStrip = close.strip;
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}
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inverseStrip = inverseAndProgram.strip;
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inverse = inverseAndProgram.program;
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}
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if (inverted) {
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inverted = inverse;
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inverse = program;
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program = inverted;
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}
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return new this.BlockStatement(
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openBlock.path, openBlock.params, openBlock.hash,
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program, inverse,
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openBlock.strip, inverseStrip, close && close.strip,
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this.locInfo(locInfo));
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}
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